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Houdini 20.5 review: the best VFX software suite gets wide-ranging improvements
By Paul Hatton published
Houdini 20.5 review: Wide-ranging updates

How to master ZSphere basics on iPad
By Glen Southern published
ZBrush for iPad is here to speed up your workflow.

I went to Autodesk University for the first time, here are the 5 things that impressed me most
By Beth Nicholls published
From robots and VR headsets to puppies and AI software, Autodesk University had something for everyone this year.

How to make an atmospheric lunar creation in After Effects with Red Giant VFX plugins
By Heather Sterland published
Discover Red Giant Geo’s handy tools.

Gamers are stunned by the ray tracing in Alan Wake 2: The Lake House
By Joe Foley published
Check out those elevator reflections.

"Unity and Unreal have enabled a far greater variety of art styles to emerge": how game art and design is in good place
By Ian Dean published
Lighthouse Games' Christopher Payton discusses state of game art, the industry, and how you can make your big break.

Adobe Substance 3D Designer 14.0 review: stylisation at your fingertips
By Paul Hatton published
Adobe Substance 3D Designer 14.0 review: Stylisation at your fingertips

Gamers are drooling over the silky realism of Batman: Arkham Shadow
By Joe Foley published
Holy high fidelity virtual reality hand physics!
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